Technology Electronics

How to Create Augmented Reality

    • 1). Create an account with Hoppala. On the Hoopla website click on the Hoppala Augmentation icon in the upper right side of the website. Request an account by clicking "Create Your Account Here." Enter your contact information and wait for a confirmation email, which will include your username and password.

    • 2). Sign up as a developer at Junaio, Wikitude or Layar. Provide your contact information and look for a confirmation email that provides further instructions and access information.

    • 3). Login to Hoppala and click "Add Overlay" on the Hoppala dashboard. Move and zoom the map to the desired location of your augmented reality Point of Interest (POI) and click "Add Augment." A marker will appear. Move this marker to the exact location of your POI.

    • 4). Click the marker and complete the information for the POI, including its title, description, thumbnail icon, associated image or model, address and altitude. Most of the information is optional, but augmented reality users will appreciate as much content as you are willing to provide. Click "Save."

    • 5). Click "Dashboard," highlight the overlay URL, and right-click the selected text. Click "Copy" and open up a new browser window. Go to your chosen augmented reality application provider: Junaio, Wikitude or Layar. Sign in to the developer page.

    • 6). Create a new augmented reality environment. In Junaio, the environments are called channels. In Wikitude, the environments are called worlds. In Layar, the environments are called layers.

      Fill out the environment name and information. In Junaio, paste the Hoppala overlay URL into the "Callback URL" field of your channel. In Wikitude, paste the Hoppala overlay URL into the "Hoppala URL" field of Wikitude's Hoppala web service. In Layar, paste the Hoppala overlay URL into the "API Endpoint URL" field of your layer.

      Press "Save."

    • 7). Test your augmented reality environment as a developer on your chosen augmented reality application. If the environment is correct, request the environment be published in the developer section of your augmented reality application's website. The environment should be available to the public within a few days.

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